Also, a small boost to the healer:
- Heal: healing multiplied by 2.5.
- Mass Heal: healing multiplied by 2.
- Mass Heal II: healing multiplied by 2.
- Blessing of Protection: physical defense multiplied by 2.
- Calmness: recovery multiplied by 3 — 3 / 6 / 9 / 12 / 15 HP every 3 seconds.
- “Divine Mastery” is now an aura for allies: +5 / 10 / 14 / 19 / 23% quest EXP and +5 / 8 / 11 / 13 / 16% intelligence. The aura affects the owner and eligible nearby party members in the same zone and instance.
