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Skill fixes

General fixes

  • Fixed the values of the learned and next ranks, including the mana burn tooltip.
  • Translated the remaining Atk Power strings and related stats.
  • Fixed gray borders and icon states: an unlearned skill is dimmed while retaining its color.
  • Restored the “Wind Power” icon and removed unrelated white markings.
  • Disabling camouflage and auras should not draw a stowed weapon or change stance.
  • Fixed the handling of multiple strikes from one skill, repeated hits and canceled actions.
  • Fixed certain cases of animation desynchronization between the owner and observers.
  • Fixed taunt and forcing the target to perform a normal attack.

Archer

  • Hunting Mastery: Agility is now 5/10/15/20/25.
  • Wind Step duration — 10 seconds.
  • Addition II: two hits, cooldown 10 seconds. Damage: 9–27 / 18–36 / 27–45 / 36–54 / 45–63.
  • Camouflage: attack range is doubled; invisibility and immobilization are retained.
  • The Bloody and Viper Quivers have been swapped between professions
  • Wind Power: attack speed +5/10/15/20/25%, duration 30 seconds, cooldown 80 seconds.
  • Hunting Banner: affects eligible allies, including the owner, party and guild; hostile targets are excluded.
  • Storm Breath: knockdown and the skill prohibition have been extended to 7 seconds; the target falls in place.
  • Zephyr: damage depends on the accumulated charge; a full charge after five seconds provides 1212/1287/1362/1437/1512 bonus damage.

Other classes

  • Normal dagger attack speed has been increased by 30%; changing targets or canceling an action cannot reset the interval limit between attacks.
  • Body Blow has been increased to 2.5 seconds.
  • Veil of Darkness: attack speed +5/11/17/21/29%.
  • Degen Aura: the owner's bonus has been reduced to 1/2/3/4/5%.
  • Cross Strike: final damage has been halved; cooldown 30 seconds.
  • Triple Strike: cooldown 40 seconds, fixed the icon border.
  • Aegis Onslaught: the primary target is stunned, while targets along the path are knocked down.
  • Impaled Spear: the correct area of effect on the owner and party has been retained.

Gunner

  • Shooting Mastery: critical multiplier bonus 0.02/0.05/0.07/0.09/0.12.
  • Stunning Bullet: trigger chance 5/8.75/12.5/16.25/20%.
  • Determination: trigger chance 3.667/5.5/7.333/9.167/11%.
  • Fixed combat devices so they can damage valid player targets and cease operating when their lifetime ends.

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