General fixes
- Fixed the values of the learned and next ranks, including the mana burn tooltip.
- Translated the remaining Atk Power strings and related stats.
- Fixed gray borders and icon states: an unlearned skill is dimmed while retaining its color.
- Restored the “Wind Power” icon and removed unrelated white markings.
- Disabling camouflage and auras should not draw a stowed weapon or change stance.
- Fixed the handling of multiple strikes from one skill, repeated hits and canceled actions.
- Fixed certain cases of animation desynchronization between the owner and observers.
- Fixed taunt and forcing the target to perform a normal attack.
Archer
- Hunting Mastery: Agility is now 5/10/15/20/25.
- Wind Step duration — 10 seconds.
- Addition II: two hits, cooldown 10 seconds. Damage: 9–27 / 18–36 / 27–45 / 36–54 / 45–63.
- Camouflage: attack range is doubled; invisibility and immobilization are retained.
- The Bloody and Viper Quivers have been swapped between professions
- Wind Power: attack speed +5/10/15/20/25%, duration 30 seconds, cooldown 80 seconds.
- Hunting Banner: affects eligible allies, including the owner, party and guild; hostile targets are excluded.
- Storm Breath: knockdown and the skill prohibition have been extended to 7 seconds; the target falls in place.
- Zephyr: damage depends on the accumulated charge; a full charge after five seconds provides 1212/1287/1362/1437/1512 bonus damage.
Other classes
- Normal dagger attack speed has been increased by 30%; changing targets or canceling an action cannot reset the interval limit between attacks.
- Body Blow has been increased to 2.5 seconds.
- Veil of Darkness: attack speed +5/11/17/21/29%.
- Degen Aura: the owner's bonus has been reduced to 1/2/3/4/5%.
- Cross Strike: final damage has been halved; cooldown 30 seconds.
- Triple Strike: cooldown 40 seconds, fixed the icon border.
- Aegis Onslaught: the primary target is stunned, while targets along the path are knocked down.
- Impaled Spear: the correct area of effect on the owner and party has been retained.
Gunner
- Shooting Mastery: critical multiplier bonus 0.02/0.05/0.07/0.09/0.12.
- Stunning Bullet: trigger chance 5/8.75/12.5/16.25/20%.
- Determination: trigger chance 3.667/5.5/7.333/9.167/11%.
- Fixed combat devices so they can damage valid player targets and cease operating when their lifetime ends.
